Video games : design and code your own adventure : with 17 projects
(Book)
Author
Contributors
Crosier, Mike, illustrator.
Published
White River Junction, VT : Nomad Press, [2015].
Format
Book
Status
Port Angeles - J Nonfiction
J 794.8 CECERI
1 available
J 794.8 CECERI
1 available
Copies
Location | Call Number | Status |
---|---|---|
Port Angeles - J Nonfiction | J 794.8 CECERI | Shelving Cart |
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More Details
Published
White River Junction, VT : Nomad Press, [2015].
Physical Desc
v, 122 pages : color illustrations ; 27 cm.
Language
English
Notes
Bibliography
Includes bibliographical references (page 117) and index.
Description
Catch a kid looking down, and chances are they're focused on a screen, deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships. Over 90 percent of kids ages 2-17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software including MIT's Scratch! Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Krispie Treats and designing board games are some of the hands-on projects that engage readers' building skills, while writing actual game code opens digital doors readers may not have known existed.