Catalog Search Results
Author
Publication Date
2024.
Physical Desc
279 pages ; 21 cm
Description
"The videogame industry, now larger than the film and music industries combined, has a proven ability to challenge the status quo. With a rich array of examples, Marijam Did argues for a nuanced understanding of gaming's influence so that this extraordinary power can be harnessed for good"-- Provided by publisher.
Author
Appears on these lists
Description
"A modern love story about two childhood friends, Sam, raised by an actress mother in LA's Koreatown, and Sadie, from the wealthy Jewish enclave of Beverly Hills, who reunite as adults to create video games, finding an intimacy in digital worlds that eludes them in their real lives, from the New York Times best-selling author of The Storied Life of A.J. Fikry"-- Provided by publisher.
On a bitter-cold day, in the December of his junior year at Harvard,...
3) Video games
Author
Series
Publication Date
2025.
Physical Desc
32 pages illustrations 24 cm
Description
"This book describes how companies come up with new video game ideas, create the video games, and advertise them to customers"-- Provided by publisher.
Author
Publication Date
2015.
Physical Desc
143 pages : illustrations (chiefly color) ; 22 x 28 cm
Description
This is a comprehensive book that gives aspiring artists an honest, informative, and concise look at what it takes to become a concept artist in the video game industry. Author Eliott Lilly uses his own student work as a teaching tool along with personal experiences to help you on your journey. From finding the right school and getting the most out of your education, to preparing your portfolio and landing your first job, the advice and strategies...
Publication Date
[2015]
Physical Desc
256 pages : illustrations ; 19 cm
Description
Sixteen contributors including video game creators, media critics and Internet celebrities discuss the state and stakes of video game culture and describe how the digital world has collided with real-life art, sex and race and class politics. --Publisher's description.
Author
Series
Publication Date
2025.
Physical Desc
32 pages : colour illustrations ; 21 cm.
Description
"Video games are extremely popular among young people. What if that enthusiasm could lead to a successful career path? In this book, video game aficionados will be inspired to channel their passion for play into creative ambition. They'll discover what kind of education and training is required to learn video game design, what special skills designers must possess, and what on-the-job expectations they must meet. This detailed look into the world...
Author
Series
Publication Date
[2021]
Physical Desc
107 pages, 16 unnumbered pages of plates : illustrations, maps ; 20 cm.
Description
Introduces readers to Nintendo, one of the most influential companies in the video game industry and creator of some of the top-selling video game franchises of all-time.
Author
Series
Publication Date
2022.
Physical Desc
64 pages : color illustrations ; 25 cm.
Appears on list
Description
"If you like playing video games, those hours you've spent with your fingers on a keyboard or a controller in your hands can lead to a career in a growing industry. Market intelligence firm IDC estimates that consumers around the world spent $179.7 billion on video games in 2020 - 20 percent more than the previous year. Skills developed while playing video games can also help a person thrive in any workplace. Researchers found that video game players...
Publication Date
[2023]
Physical Desc
xiv, 235 pages : illustrations ; 21 cm
Description
A wide-ranging anthology of essays exploring one of the most vital art forms on the planet today. From the earliest computers to the smartphones in our pockets, video games have been on our screens and part of our lives for over fifty years. Critical Hits celebrates this sophisticated medium and considers its lasting impact on our culture and ourselves. This collection of stylish, passionate, and searching essays opens with an introduction by Carmen...
Publication Date
2025.
Physical Desc
80 pages : color illustrations ; 27 cm
Description
"This book give you everything you need to create awesome challenges in Minecraft for you and your friends. Simple step-by-step instructions show you how to create mini golf, design fast-paced combat games, craft cool racetracks, and even make a working piano."-- Back cover.
Author
Series
Publication Date
[2016]
Physical Desc
24 pages : color illustrations ; 24 cm.
Description
Presents information about video games, including their history and how they are designed and constructed.
"Narrative nonfiction text presents the story of the video game's invention: why there was a need for it, its design and testing, the science behind it, and its lasting impact. Additional features to aid comprehension include a table of contents, fact-filled captions and callouts, infographics, a glossary, sources for further research, a listing...
Author
Series
Online! volume 1
Publication Date
2023.
Physical Desc
229 pages : illustrations ; 19 cm
Description
"It's not about winning... It's life-and-death! One by one, students stop coming to school, and rumors spread that a cursed video game is behind the disappearances. Mai Yashiro wants nothing to do with it, but then a mysterious console appears in her bag. A creepy voice gives Mai a choice: play the game or lose everyone she cares about. She chooses to protect her loved ones, but any sense of relief is short-lived. It turns out dying in the game has...
Publication Date
2026.
Physical Desc
191 pages : color illustrations, portraits ; 27 cm
Description
Explore the coolest records across the most popular consoles, developers and games through a brand-new list from the ultimate authority on record breaking. From Lara Croft to Link and the crew of Mass Effect to the Creepers of Minecraft, see where the biggest and best characters ranked. Do you agree and did your favourites make the list? Plus! -- Get the lowdown on the most popular Roblox games -- Count down the coolest and rarest Fortnite skins --...
Author
Series
Diary of an 8-bit warrior volume 3
Formats
Description
After the recent mob attacks, the entire village decides to prepare for the next offensive, and Runt increases his efforts to be one of the five best students in school and become the warrior of his dreams.
Author
Publication Date
2024.
Physical Desc
24 pages : color illustrations ; 24 cm.
Description
"Information accompanies instructions for various video-game-themed activities that demonstrate skills needed for coding. The text level and subject matter are intended for students in grades 3 through 8"-- Provided by publisher.
Author
Series
Formats
Description
"Everyone's favorite villager-turned-warrior, Runt and his friends have had loads of adventures already. They have worked hard (at least some of them) as students, undergone intensive training in Villagetown, battled monsters sent by Herobrine, and even successfully completed their very first quest at Owl's Reach! But their greatest adventure begins now: making their way to the capital Aetheria City! What will Runt and his friends face at the Greater...
Author
Publication Date
[2018]
Physical Desc
251 pages : chiefly color illustrations ; 26 cm
Description
"The Game Console is a tour through the evolution of video game hardware, with gorgeous full-color photos of 86 consoles. You'll start your journey with legendary consoles like the Magnavox Odyssey, Atari 2600, Nintendo Entertainment System, and the Commodore 64. The visual nostalgia trip continues with systems from the 1990s and 2000s, and ends on modern consoles like the Xbox One, PlayStation 4, and Wii U. Throughout the book, you'll also discover...
Author
Series
Diary of a wimpy kid volume 4
Publication Date
2009
Formats
Description
In the latest diary of middle-schooler Greg Heffley, he records his attempts to spend his summer vacation sensibly indoors playing video games and watching television, despite his mother's other ideas.
Author
Series
Diary of an 8-bit warrior volume 4
Formats
Description
Challenged to select his field of study at Minecraftia school, Runt, twelve-year-old villager with ambitions to become a warrior, discovers that only the year's top five students will be able to receive warrior training.
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